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Baal
Large outsider (devil evil extraplanar lawful), LE
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Armor Class: 16
Hit Points: 333 (23d10+207)
Speed: 30 ft. (40 ft. base)
Initiative: 12
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STR: 37 (13) DEX: 25 (7) CON: 29 (9)
INT: 25 (7) WIS: 25 (7) CHA: 27 (8)
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Saves: STR: 13 DEX: 14 CON: 9
INT: 14 WIS: 14 CHA: 15
Skills: 7 + ability mod for (Bluff, Diplomacy, Disguise, Escape Artist, Fly, Intimidate, Knowledge (arcana), Knowledge (planes), Knowledge (religion), Perception, Sense Motive, Stealth, Survival)
Languages: Abyssal, Celestial, Common, Daemonic,
CR: 22(48000 xp)
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Space: 10 / Reach: 10 (20 with morningstar)
Melee attacks:
+20 unholy morningstar +20/+20/+20/+20 (2d6+17)
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Feats: Alertness, Blind-Fight, Cleave, Great Cleave, Improved Critical (morningstar), Improved Initiative, Improved Sunder, Improved Vital Strike, Iron Will, Power Attack, Vital Strike, Weapon Focus (morningstar)
Environment: any (Hell)
Organization: solitary or troupe (Baal plus 2-5 horned devils or 2-4 barbed devils)
Treasure: double standard Sheol: Baal's unique weapon is a Large +4 unholy morningstar. As a free action, the handle of Baal's morningstar can extend 10 feet, thus increasing his reach with this weapon. It can likewise retract to its normal length as a free action.
Gear: Sheol, +3 chainmail
Source: Tome of Horrors Complete
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